Teaching scrims - The mentor system

  1. last year
    Edited last year by Langlar

    Hi all,

    I am happy to see that more than a year after we started the teaching scrims they are still ongoing. However, I’ve noticed the emphasis now is more on the scrimming part and less on the teaching part. While this is of course fine, it also stops really new players to join these scrims and might also slow down others from improving.

    I realize that what we used to do in the beginning by having ‘pre-discussions’ with new people for all the various professions and what goals we had for that session is a lot of work and will probably not work for our current situation.

    So, after some brainstorming with some of the current organizers of the scrims of how we could solve this problem, we would like to propose starting a mentor/buddy system.

    The idea behind this is that (completely) new people get linked to a more experience player who is knowledgeable of the profession the learner wants to learn more about. This way the learner always has someone to PM with questions and gets to know someone from the GvG scene better. Placing the mentor/learner couple in the same team for scrims would also help with giving pointers during matches and feedback afterwards. This also makes it easier for organizers, since we then don’t have to show and teach all the basics to new players before they can really join the scrims and we know there is someone else also looking after all the learners.

    Besides this I was also thinking we could perhaps make various profession threads here on the forum and only invite, for example, all frontline learners plus the experienced frontline teachers to post there. This way we can hopefully get some decent discussions going for the different professions and we keep out all trolls, since it will be by invitation only.

    So, what I would like to hear from you all here is:

    • Would you be interested in being involved in this potential mentor program (as mentor or learner)?
    • Do you have any other suggestions for bringing the teaching aspect back to the scrims (at least for the Sunday scrims), without it resulting in a lot of work for only a few people (which is what happened before and is basically not doable)?

    We will also discuss this with people showing up for the upcoming Sunday scrims.

  2. Would you be interested in being involved in this potential mentor program? Sign me up.

    Do you have any other suggestions for bringing the teaching aspect back to the scrims (at least for the Sunday scrims), without it resulting in a lot of work for only a few people (which is what happened before and is basically not doable)?

    Make 2 admins for every class, make them work out a classthreat for GvG and Q&A in that.
    Only take learners who've read the thread, check with simple questions.
    Yes, it's alot of work for a few ppl, BUT it eliminates a lot of the repeating.
    Obviously I'd volunteer.

  3. Good idea!

    I could do some mentoring, but won't be able to attend many teaching scrims.

    I would only mentor if the learner is willing to follow my trojan training regime. They'll have to practice a lot, observe matches, form ideas how to play their roles and watch vod's. And most importantly they will have to be able to take criticism and accept that I wll tell them they won't be able to play Ranger or Mesmer if they can't reliably rupt 1 second skills and once so often 3/4's.

    I also don't want to have to mentor more than 2 learners.

  4. Wow! I am thrilled and enthusiastic to read that one of my ideas has actually made it through the trolls and is currently being evaluated as a valid implementation to the current teaching system. Needless to say, I appreciate the mechanics, because they allow to bypass nasty and abusive experienced players.

    I also am positively interested in Shisha’s idea – I think that, one way or the other, there has to be some kind of control over theoretical progress. The biggest strength of the teaching aspect revolves around tactics, anyway.
    If I were to give a personal contribution, I’d say that the mentors should try and group themselves per their profession. Sort of like in the style of a career fair. I also believe that mentors should be allowed to pick their learners among those who require mentoring, but maybe they should try and prioritize less experienced players, rather than players they already know.

    IMO, since the project would require a good degree of effort for teachers, they should not be expected to do much work besides teaching. I believe, and this is my suggestion, that there should be an administrative part. Someone who registers teachers, leaners and their professions. Teachers then pick their leaners, and the administrative branch should try and rearrange teaching scrims accordingly.

    If the project starts running, I would like to take part of it as a learner. I could also help on the “administration” part, but I doubt that would not face resistance.

  5. Imo the problem is more of the ego problem than the teaching problem. Hurr durr I got gold after everyone in this game quit, respect muh authority.

  6. Deleted last year by sam
  7. @sam Imo the problem is more of the ego problem than the teaching problem. Hurr durr I got gold after everyone in this game quit, respect muh authority.

    For many of the game's players, winning gold in 2013-16 is their life's greatest achievement. Outside of the game, top players are overwhelmingly uneducated, unintelligent, unemployed, and/or suffer from some kind of severe psychological/emotional disorder. Many are lonely and obese.

    I'd rather see a real life failure, a Nick-type player, at the pinnacle of his existence, than the alternative - his inevitable suicide when GW1 servers are shut down. May this game last forever and its players remain safe and healthy.

  8. @sam , I actually think that this idea could have leverage on players with big, positive egos. Putting them on a pedestal, because of their direct teaching responsibility, could produce results (potentially).

    @Rainy, how does your comment relate to the mentor system. You seem a bit OT. If you want to make a psychobehaviouralist thread about GW, do so. Commenting here is of no use.

  9. @SISTRENS @Rainy, how does your comment relate to the mentor system.

    I was responding to Sam, and was disagreeing with his contention that ego is a problem. Encouraging ego is to the community's benefit.

  10. @Rainy For many of the game's players, winning gold in 2013-16 is their life's greatest achievement. Outside of the game, top players are overwhelmingly uneducated, unintelligent, unemployed, and/or suffer from some kind of severe psychological/emotional disorder. Many are lonely and obese.

    I'd rather see a real life failure, a Nick-type player, at the pinnacle of his existence, than the alternative - his inevitable suicide when GW1 servers are shut down. May this game last forever and its players remain safe and healthy.

    Yeah I've been to a few of these scrims just for nostalgia, and it's just some post '13 gold cape dude using this as an excuse to feel superior by raging at someone that hasn't logged onto Guild Wars for 5 years. Since like you said, "no life outside this game."

  11. TheNap

    9 Dec 2016 Moderator

    @sam Yeah I've been to a few of these scrims just for nostalgia, and it's just some post '13 gold cape dude using this as an excuse to feel superior by raging at someone that hasn't logged onto Guild Wars for 5 years. Since like you said, "no life outside this game."

    Yeah, because attending "a few times" entitles you to draw general conclusions about this project ...

    On topic: hasn't that exact program been in place since the start of the project anyway (earlier more and lately less official)? But, of course it's nice to have an updated list with mentors. I also like the idea of invite-only discussions, since the RA-cirlce jerk keeps getting outta hand lately ...

  12. @Rainy I'd rather see a real life failure, a Nick-type player, at the pinnacle of his existence, than the alternative - his inevitable suicide when GW1 servers are shut down. May this game last forever and its players remain safe and healthy.

    <3 all my haters, I never think about you but you're always thinking about me

  13. @TheNap Yeah, because attending "a few times" entitles you to draw general conclusions about this project ...

    I'm telling people what my experience was, which was exactly that.

  14. TheNap hasn't that exact program been in place since the start of the project anyway (earlier more and lately less official)?

    Yes, in the recent past Shisha is probably the most known player for doing this. Others have done it before, too.

  15. Godly

    9 Dec 2016 Administrator

    @TheNap

    If I remember correctly, this was discussed even at very early stages and it was somewhat in effect, at least I used to mentor people outside scrims(and so did few others). However I think what @Langlar is trying to achieve here, is more official and proper approach to it.

    Also private discussion would be great idea if you ask me, just include everyone who like to be part of the program.

  16. @K R S C H K R Yes, in the recent past Shisha is probably the most known player for doing this. Others have done it before, too.

    Yup, eversince Eryn made noteable progress, but there's still a lot to do.
    Obviously you can't make up years of experience in such short time, and teachers should keep that in mind.
    It's really easy to underestimate the required amount of hours put into gameplay and explaining and observing and watching, for both.

    I think threads with detailed explanation, radar drawings and maybe vodcutscenes could shorten the whole thing.
    It also saves you a lot of breath because a lot of teaching is done by explaining the same things over and over again, for multiple situations.
    At the teachingscrimms you get tired of that really quickly, hence the third learner ele you have that day won't get as much attention as the first.

    I also think noone without a functioning microphone should be allowed at the scrimms, since communication is a vital to good gameplay.

    ___________________________
    Ali is an asshat.

  17. Edited last year by fazeup

    ban the guild OvO and DoNe they are doing bot syncs late night with many alts. K O guy from DoNe .
    OvO leeching bots.
    fucking fags all get good shitter

  18. leny

    10 Dec 2016 Member

    yea ban these shitters!

  19. Ban'em all

  20. Godly

    10 Dec 2016 Administrator
    Edited last year by Godly

    I guess it wouldn't be too much to ask that people could keep trolling and off-topic bare minimum, after all this is essentially teaching scrim thread.

    On topic:
    I could participate in these private discussions as I have more time to reply posts at here later than playing the game or attending to scrims.

    Also I don't know how exactly you planned to make these private discussions, make separate threads and inv necessary people? There's also a option to make whole new forum section with all the threads and only give certain accounts to acces to even read it or make it read only to public, but writing permission to certain people.

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