Build Thread

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  2. 11 months ago
    Edited 11 months ago by Ra

    I need ideas for R/W Axe thumpers with RaO etc (exact skills)

  3. it must have dchop

  4. RaO, Comfort, Charm, Res, Dmember, Dchop, Dlunge, ???
    That was the TA bar when everyone played those. 20s disables OP.

  5. Do u guyz remember the 4/4 split from Noob Glad ?
    found this recently : http://gwpvx.gamepedia.com/User:Mgrinshpon/GvG/Noob_Gladiators_(Glad )

  6. Reed

    12 Oct 2016 Member

    @Lao Do u guyz remember the 4/4 split from Noob Glad ?
    found this recently : http://gwpvx.gamepedia.com/User:Mgrinshpon/GvG/Noob_Gladiators_(Glad )

    Here are the skills from two of Glad's games in 07. I potentially have one or two other variants on paw-ned but haven't bothered looking.

    May 07
    http://gw1101.gtm.guildwars.com/competitive/tournament2008/may/skillusage/su-gvgquar-4.php?lang=en

    July 07
    http://gw1101.gtm.guildwars.com/competitive/tournament2008/july/skillusage/su-gvgquar-4.php?lang=en

  7. 10 months ago

    What about using Lyssa's Balance as your second enchant remove when you are fluxing your dom mesm?
    Having 2 enchant removes looks pretty key in a 3 monk meta and when most ele's won't cover their attunement with Aura of Restoration.

  8. butters

    2 Nov 2016 Moderator

    @Ra ; everyone did that from what i remember

  9. I wouldn't know but I just saw a few mesm builds w/o it...

  10. @Ra ; What about using Lyssa's Balance as your second enchant remove when you are fluxing your dom mesm?
    Having 2 enchant removes looks pretty key in a 3 monk meta and when most ele's won't cover their attunement with Aura of Restoration.

    Yeah that was pretty common

  11. How about Gaze of Contempt instead of Lyssa's Balance? Too expensive or slow? I'm assuming fluxed Dom mes has max fast cast so should cast in barely over a second (excluding mod effects like Don't Think Twice and Swiftness). The 50% HP condition seems easy enough to meet (I don't play mes much but I assume you'd use shatter to kill and gaze for general usage).

    Or are most fluxed Dom Mes using other Profession skills (e.g. Death Pact Signet, Glyph of Renewal/Second Wind) which precludes necro skills?

    How about: Glyph of Essence, wait for spike, 3-2-1, Shame/Diversion/Backfire, Weap Swap to +15 energy, Rupt/Shatter/Shame, Second Wind to regain all spent energy. Repeat rinse.

  12. @tdrone How about Gaze of Contempt instead of Lyssa's Balance?

    You'll miss the armor you get from your shields or have to sacrifice any secondary skills you could use.

  13. Armor of Earth OP in this flux.

  14. @tdrone How about Gaze of Contempt instead of Lyssa's Balance?

    Gaze better for playing defensive vs eles (particularly non spike builds such as water ele since not having shield spec won't matter as much), Lyssa's better for spiking bc of speed, lower energy and no 50% health thing IMO

  15. gaze = bad version of rend ^.^

  16. shatterstorm is best skill

  17. @Nick Lyssa's better for spiking bc of speed, lower energy and no 50% health thing IMO

    @JornF gaze = bad version of rend ^.^

    You can't use rend if you want to stay a fluxed Dom mes. Ra was talking about 2 enchant removals for a fluxed Dom mes. I assume Shatter would be the main for spiking/killing. Gaze would be for the 2nd enchant removal (anti-ele, anti flagger).

    So is it correct to say most GvG matches/scenarios are not enchant heavy enough to make it worth the disadvantages? Might as well go AoD for such cases?

  18. Edited 10 months ago by Ishtli

    So no one's running an ench-heavy fluxed ZB/healers covenant heal/SoJ smite in gvg? I'm disappoint.

  19. Since prot monks are fluxed what about playing 6 damage with a magehunters warrior who will just sit on the prot monk all day with 3-4 kd's?

  20. Idk man we have been running aos sometimes on flagger to stop hammers camping me. Also almost every team will run a water ele so I don't think it will be too effective

  21. don't know why people don't run magehunter when they play flux hammer though, with lift enchantment it's guaranteed prot on the ground for 6s if not more.
    frenzy, dash, lift, magehunters, crushing, hammerbash, auspicious, mokele smash

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