Last active 5 hours ago
Interesting if true although since Motoko is working with support regarding this issue I will no longer comment in regards to this incident. Unless somebody is skeptical about his innocence since I would vouch on his behalf.
Upon further review and full cooperation from Motoko Kai I can say with 110% confidence he is absolutely 500% clear and has been a victim of an unauthorized breach. He was subjected to odd circumstances surrounding his account that I personally cannot explain or seen before. There without a doubt has been intervention by a player with the assistance of the support staff or an account with access to gm abilities.
Some of the behavior his account has been exhibiting includes original added names being tampered with on other players, which is why I began to suspect he was guilty. I personally had Motoko Kai the player name added for years and did not take it off my list; however, when he logged into the game today to become clear he appeared as Motoko Abyssus, which was removed from his main account.
Further there is odd behavior concerning the in game name Gladiator Motoko. It does not exist and cannot be created for reasons unknown to me. I had originally concluded it may have had been a banned name since the Gm's back in the day used to disable names from creation without warning; however, upon cross examination with another player who still had him appearing as Gladiator Motoko in their list TODAY it is apparent that this indeed was his original account.
Motoko fully engaged in showing all of his characters on the select screen with video to rule out possible tampering. He also provided titles and showed armor to disprove name changes. I can honestly say despite his inability to produce evidence sooner he was correct and I formally retract my statements regarding his integrity. I hereby also issue an apology as well and hope Motoko is compensated for the actions of the support staff and the hacker.
Despite heated exchanges and long debates regarding Motoko's guilt I can see now that whoever fucked with his account knew what they were doing. And they do hold a vast majority of his core names. For this reason the following names are to be watched for unless otherwise stated by Motoko himself and only himself:
Again, I retract all earlier statements in regards to this man's integrity. His account was subjected to more tampering than I personally have witnessed. And I thought I had seen it all. While my intentions were good on behalf of the person who was scammed I may have come across hostile as the days went by. I was seeking information to prove or disprove and when the evidence was stacked against him I drew my conclusion in what I thought to be a reasonable time frame; however, I will let this be a learning experience. Good luck Motoko, I hope you give GW a load of shit this was definitely a unique case. Later for now.
I will vouch that his support logs are legit with what I saw in game and thru live stream via twitch.
As well as the picture concerning his deleted characters.
If people don't know who you are that is a damn shame and the gw servers as well as the website should be shut down. At this point though I don't see why the website needs to be paid for any further. With all the different free boards and small demand for pvp in guild wars altogether it seems like a waste. There are only a handful of people who even log on here every so often. Just my 2c.
Unless you want to start posting up pictures of your support logs I think we have our answer..... Since you could have provided those even the day of the 19th.... or even the 24th....
Gender in guild wars is only sexist when being concerned about hit boxes for say body blocking. Most people aren't aware of the actual size/units ppl take up, so texmod used to be able to be used to outline your player box. Although you can no longer do that.
But if you know most 4 to 3 person blocks can be pulled off by 2 people :)
@Motoko Yeah. Sorry kiddos. Did not receive any notifications in my email that anything was modified with my account.
Even checking my email security history there is no record in the past 30 days of any abnormal access to it (and there is no way to delete that history).
Which means either:
Someone had acquired access to my email before 30 days and held out on doing anything with it so I wouldn't check the history...
Or someone has some tools with Anet to bypass all of that information and toy with the account directly.
Apologies in advance for anyone who has fallen victim to any scams recently. If Anet squares everything away - great. If not, oh well. I don't play anymore. Consider this my official retirement message from GW Modding. It only serves to do more harm than good at this point.
Please update us with what is missing from your account and or whether or not your characters have been deleted. Because if your account is truly hacked I'd suspect your account is clean in which case I don't think you'd mind letting somebody like godly or lemstar verify that by letting them log in once you obtain your information back and since gw cannot restore this character information I expect anybody willing to go this far to just get your account would have also gone as far as to clean the account clean.
Also if you could come forth with some of the many alts you have that would also be appreciated. (Since it is widely known you have more than 5 at your disposal that you use to get around people ignoring you to shit talk them). *not stating you're guilty just more information is always good.
Evidence collected thus far: (maybe more later)
Motoko had seen this player in the past. (maybe knew he owned the guild intended to sell eventually?)
@Danny Is A Saint trade was arranged ingame, Motoko's account was stolen the day of the last MAT, he didnt contact anyone or really know cause he never logs on.
This means he was compromised on the 16th?
@Motoko My support ticket was started on 9/19/2017.
Person was hacked around 5:30pm sunday 9/24/2017
@Motoko The theory is true. Ladder matches should not give points. In fact, ladder at this point should be the new scrim. Still on obs mode to watch, but no benefit other than to practice.
Keep in mind ATs and mATs would suffer consequences that would need additional modification - People will still sell champ points. Those syncers would then enter in the ATs to flood them with accounts to the point they could create that second AT set during the same AT just to flood it with teams to pair against. They would accept the loss against the real guilds and just farm each other. So you would have to create some sort of mechanism to control that.
That could become the new issue; however, again restricting the number of minimum players can kind of handle that nicely. The number of accounts required to be utilized doubles when you jump from two to four players. And in order to even run more than +14 accounts on a computer consistently and have multiple (pvp) games go on at once you need a pretty decent computer. It would require a pretty hefty investment into your rig and you'd need to invest in accounts since even entering in 5 guilds if you increased the min to four would require 20 accounts.And most computers even if it's a nice rig cannot run 20 accounts at once.
Also the champion points given out would be small even if you pushed a ton of guilds in at's since you need to win consecutive games to even gain a decent amount. 1 guild if it won 4 games in a row would gain 10 total points with my proposed formula. This would mean any other team that won games and then lost would have it's consecutive counter lost meaning their guilds might net 2-4 points. In order for them to even push for a second automated tournament they would need 37 accounts with 37 guilds + 3 other accounts per guild entering. And consecutive wins, and normal wins only grant champion points. If guilds forfeit teams would not be given champion points since only real wins would count. It would also require the syncers to pump in over 160 tournament tokens an at to even attempt it which isn't even feasible since to enter on more than 32 guilds at once and not forfeit they would need 37 x 4 accounts and that isn't realistic.
I don't think if you increased the minimum required players you'd see more people jumping into at's especially given forfeits don't count toward points and consecutive wins are the only real way to cap or gain a decent amount of points. The amount of effort and strain on some high end rigs would have most people not even attempt it.
@JornF All it needs is ladder reset every month since they lowered it to 1050 for champs , shouldnt be too hard to get back to that. Guilds lose rating even for no shows, this will discourage them from farming ladder or they will just give away free rating. I feel this would eventually free up the ladder a little bit, not that it matters tbh, there arent enough people to try and ladder with. Im prety sure if they do the no show during an AT or mAT they will lose the rating, never tested it or seen it happen. If this is the case then it wouldnt be hard at all for them to implement it for ladder matches. Just getting someone from ANET to do it would be the hardest part lol.
Ladders resets + allowing rating loss for not showing would help although I think you should take away the primary incentive to even sync ladder to begin with. If you can only gain champion points in automated tournaments and increase the minimum amount of players needed to engage in automated tournaments syncing becomes far harder. Realistically a team without at least 4 players + 4 henchies or 4 heroes does not belong in an at since they have absolutely no shot at winning. It's a format that makes your team eligible for the monthly automated tournament like wise you should have a full team if even it's with henchies/heroes not 6/8 team.
Ladder resets help in conjunction with a changes to the champion rank title track, lower K value gains. People who play the monthly automated tournaments and automated tournaments would be more likely to win ladders due to significantly higher K values if you reduced the ladder K from 19 as a maximum to a maximum of 5. So guilds near each other would net 2-3 rating where guilds below you would net 0. Instead of gaining 0-19 a game.
Re-introducing heroes to ladder would probably give some guilds or people more incentive to try to participate for fun and to show off their heroes. I'm not saying it would make the format active but it'd definitely be much funner than facing sync guilds or 6/8 teams with outdated inferior henchmen builds that literally took no thought to add to the game. Just copy pasted most old meta bars. It'd also allow for fun scrims, challenges. So the proposed changes don't only apply to the dead ladder format it allows for people to engage in all kinds of fun prior to the 2009 change. We were promised to still be able to scrim/challenge with heroes back in 2009 but ofc nothing happened with that.